ARTIST AND PARTICIPANT COLLABORATION IN INTERDISCIPLINARY INTERACTIVE ART ACTIVITIES
DOI:
https://doi.org/10.31567/ssd.578Keywords:
Interactive art, performing arts, digital artAbstract
In this study, definition aesthetic and roles of artist and audience/participant in interactive art,
requiring interdisciplinary methods and cooperation have been examined. In this context
publications such as books, articles and papers related to interactive art, which is associated with
many sub-titles such as performance art and digital art have been searched. The findings have been
interpreted through performances, installations, digital art and game examples since the 2000s.
Interactive art encompasses incomplete artistic forms, interdisciplinarity, society, communication,
the environment and new media technologies. In interactive art, open to changeable meanings with
the influence of the participant, a human-centered design planner has been mentioned instead of the
genius of the artist. However, in interactive art, the artist plans what the participant perceives and
reacts to. This plan is made with interdisciplinary cooperation and shows uncertain formations with the
contribution of the participant. The definitions of creativity, art, aesthetics of art and the artist have
been deconstructed and have gained a universal, fluid and indefinite quality. In interactive art,
which includes interdisciplinarity, society, communication and the environment, incomplete artistic
forms and human-centered design planner open to changeable meanings with the influence of the
participant, rather than the genius of the artist, have been mentioned.